AI Insights · Timothy · April 2022
Top 5 Dynamic Games Performance in Switzerland Q1 2022
Discover the performance trends of the top 5 dynamic games in Switzerland for Q1 2022, including weekly downloads, revenue, and active users.
In Q1 2022, the top 5 dynamic games in Switzerland showed varied performance metrics in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the mobile gaming landscape on a unified platform.
Gardenscapes from Playrix experienced fluctuations in weekly revenue, peaking at around $241K in early January and maintaining a steady income, ending the quarter at approximately $183K. Weekly downloads saw a mid-quarter decline, starting at 1.5K at the beginning of the quarter and dropping to 781 by the end. Active users showed a gradual decrease from 33.9K to 27.5K over the quarter.
Roblox, published by Roblox Corporation, had a strong start with weekly revenue reaching $320K at the end of December and fluctuating throughout the quarter, ending at $167K. Weekly downloads started at 8.8K and saw a downward trend, finishing at 5.1K. Active users remained relatively stable, averaging around 215K.
Homescapes, another Playrix title, saw its weekly revenue peak at $209K in mid-January and stabilize around $145K by the end of March. Downloads showed a significant drop from 5K in early January to 2.3K by the end of the quarter. Active users exhibited a sharp increase to 138K at the end of January, eventually stabilizing around 64K.
Evony by TOP GAMES INC. had a steady revenue performance, starting at $85K and peaking at $94K in late March. Weekly downloads showed variability, starting at 1.6K and rising to 2.7K by the end of the quarter. Active users increased from 8K to 10.4K over the same period.
Pokémon GO from Niantic, Inc. exhibited an impressive peak in weekly revenue of $215K at the end of February, ending the quarter at about $38K. Weekly downloads began at 2.5K and fluctuated, closing at 1.7K. Active users remained consistent around 80K to 90K throughout the quarter.
For more detailed insights and data on mobile gaming performance, visit Sensor Tower.